My lonely shack is a game created as part of an exhibition in the gallery La Glacière in Perthes en Gatiné, France. The theme was "Cabane" ("Shack" in french.)
This game was developped with the Bitsy application by Adam Le Doux.

Video games have a direct link to my perception of the shack. The shack is for me a space calling to childhood and the game where we project our imagination, imagination built with cultural references. We build in the shack a game space, with a different set of rules from those in the social contract.
Bitsy app, which allow to create simple and minimalist video games, is for me an extension of the shack, allowing me to project my own cultural references in a space dictated by game ruleset. Beyond a creative tool, Bitsy is for me a playful tool where I can play with my own referebces and manipulate them as I want.

Comments

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I really liked it! It was a short but interesting experience. At the beggining, I was totally confused, but I understood your idea the more I went into it and when I started reading the log. 

 I really like the look of Adam's Bitsy, and you used it really well. 

I think there is not that much things to do with this kind of ideas unless you make it like Kingdom Hearts and just embrace the "no stage is related to the one before nor the one next", but I recalled my times as a kid playing with my toys and creating worlds in my head, Smash Bros-ish. 

Good little game, I hope you make more like this in the future.